Joshua Leigh
GAME DESIGNER
About Me
I am a Games Designer who is specialized in Level design and System design, and I have proficiency in tabletop design too. Ever since I was young I've loved games and I've always had a passion for designing them, so I've been training to design games in earnest since 2018, and while doing my Sixth Form years while doing Computer Science I coded my first game - A little Androids reskin. Since finishing that course I studied at Falmouth University, learning various new skills for industry as well as developing a rigid sense of teamwork.
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I've been a hardworking and passionate member of all the teams I've worked with, always striving to put forth good ideas and putting good effort into the levels and systems I have designed.
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Currently I am working on a couple of personal projects, including a Roguelite and a Party Game Dating Sim.
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In my free time I am a big tabletop games fan, playing multiple different campaigns of Dungeons & Dragons, even going as far as to write a whole campaign setting for it. I also love films, video games and anything nerdy.

EDUCATION
Second Class Honours (2:1) in Games Development: Design BA (Hons) at Falmouth University
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A-Levels including an A in Computer Science and a B in Further Mathematics
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GCSEs including a 7 in Mathematics and a 6 in English.
SKILLS
Hard Skills: Unity, Unreal Engine, Godot, Version Control (Github, Fork), Level Design, World Design, Technical Design, Narrative Design, Trello and Miro
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Soft Skills: Leadership, Teamwork, Communication, Agile, Motivation, Problem Solving, Creativity, Critical Thinking