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MY PORTFOLIO
01
PLATFORMER

LEAD DESIGNER
My Third Year project, created as part of a team. A speed-runner/photography game about a ruined world. My role is to design levels and mechanics.
02
HORROR LEVEL DESIGN

INDEPENDENT
For one of my uni projects, I made a chapter for Dead By Daylight based around John Carpenter's The Thing. It had a level, which had randomly generated tiles like Dead by Daylight does, and also had a Survivor and Killer.
03
STEALTH HORROR

LEAD DESIGNER
My second-year team project for university. A stealth horror game about traversing a dangerous labyrinth while avoiding the horrific monsters within. As Lead Designer, I was in charge of most things, designing mechanics, levels and narrative.
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